Andreas Schulz on algorithmic game theory and transportation

Presented by Transportation@MIT


It is well know that we cannot engineer our way out of traffic congestion by building new roads. In fact, expanding the road network may paradoxically attract new traffic, and increase gridlock. Andreas Schulz provides a mathematical explanation for this conundrum. Using Nash equilibria and related game-theoretic concepts he explores two issues, namely: “how much fuel and time can we save if we route traffic optimally, and secondly, can we save fuel and time by actually closing streets or rearranging vehicle flow on our existing road network?”

From MIT World


Topics: Automobiles, Game theory, Systems design, Transportation@MIT

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